package { import flash.display.Sprite; import flash.text.TextField; import flash.text.TextFormat; import flash.utils.Timer; import flash.display.Shape; public class dotbox extends Sprite { private var sw:uint=stage.stageWidth private var sh:uint=stage.stageHeight private var dots:Array private var screen:Shape private var focal:uint=170 private var fpsTF:TextField private var fps:uint=0 private var detail:uint private var space:uint private var center:Number private var color:Number public function dotbox():void { stage.scaleMode="noScale" // addChild(screen=new Shape()) screen.x=sw/2 screen.y=sh/2 // fpsTF=new TextField() fpsTF.selectable=false fpsTF.defaultTextFormat=new TextFormat("verdana",10) addChild(fpsTF) flash.utils.setInterval(fpsInterval, 1000); stage.addEventListener("enterFrame",fpsEnterFrame) // dots=[] detail=10 space=7 center=detail*space/2 color=0xff/detail // for (var x:Number=0;x